Opinion

The 12 Evil Ways Of Yesterday’s Counter-Culture Here Today, That Threatens To Turn Your Community, Friends and Kids Into Useful Idiots

 

 By Frank W. Dux

 If you want to understand why the Democratic party barely is reflection of itself or does what it does or the “New Breed of Republicans” for that matter do what they do, where everything in the last 20 years in politics and social media has seemingly “been surreal,” you only need to studyRules for Radicals: A Pragmatic Primer for Realistic Radicals,a 1971 book by Saul D. Alinsky about how to successfully run a movement for change.

Divided into ten chapters, Rules for Radicals provides 10 lessons on how to accomplish the goal of successfully uniting people with the power to effect change on a variety of issues. Though targeted at “community organization”, these chapters also touch on a wide range of other issues.

Rules for Radicals have been recurring elements in today’s political campaigns, especially, the way so called impartial news groups in recent years are covering the news and their commentators, hosts and news writers are making use of Alinsky’s 12 Rules For Radicals to covertly push their own hidden political or social agenda.

Become familiar with these rules and you stand to recognize when this is happening. More importantly, who is politically posturing themselves, attempting to manipulate and manage your children’s perceptions — turn your child into a sheep while they play the concerned shepherd herding their friends and guiding them to the slaughterhouse of our nations enemies, both foreign and domestic.

Here is the complete list of 12 Rules to manipulate change from Saul D. Alinsky, who frames those who share a different perspective, as “the enemy”

  • RULE 1: “Power is not only what you have, but what the enemy thinks you have.” Power is derived from 2 main sources – money and people. “Have-Nots” must build power from flesh and blood. (These are two things of which there is a plentiful supply. Government and corporations always have a difficult time appealing to people, and usually do so almost exclusively with economic arguments.)
  • RULE 2: “Never go outside the expertise of your people.” It results in confusion, fear and retreat. Feeling secure adds to the backbone of anyone. (Organizations under attack wonder why radicals don’t address the “real” issues. This is why. They avoid things with which they have no knowledge.)
  • RULE 3: “Whenever possible, go outside the expertise of the enemy.” Look for ways to increase insecurity, anxiety and uncertainty. (This happens all the time. Watch how many organizations under attack are blind-sided by seemingly irrelevant arguments that they are then forced to address.)
  • RULE 4: “Make the enemy live up to its own book of rules.” If the rule is that every letter gets a reply, send 30,000 letters. You can kill them with this because no one can possibly obey all of their own rules. (This is a serious rule. The besieged entity’s very credibility and reputation is at stake, because if activists catch it lying or not living up to its commitments, they can continue to chip away at the damage.)
  • RULE 5: “Ridicule is man’s most potent weapon.” There is no defense. It’s irrational. It’s infuriating. It also works as a key pressure point to force the enemy into concessions. (Pretty crude, rude and mean, huh? They want to create anger and fear.)
  • RULE 6: “A good tactic is one your people enjoy.” They’ll keep doing it without urging and come back to do more. They’re doing their thing, and will even suggest better ones. (Radical activists, in this sense, are no different that any other human being. We all avoid “un-fun” activities, and but we revel at and enjoy the ones that work and bring results.)
  • RULE 7: “A tactic that drags on too long becomes a drag.” Don’t become old news. (Even radical activists get bored. So to keep them excited and involved, organizers are constantly coming up with new tactics.)
  • RULE 8: “Keep the pressure on. Never let up.” Keep trying new things to keep the opposition off balance. As the opposition masters one approach, hit them from the flank with something new. (Attack, attack, attack from all sides, never giving the reeling organization a chance to rest, regroup, recover and re-strategize.)
  • RULE 9: “The threat is usually more terrifying than the thing itself.” Imagination and ego can dream up many more consequences than any activist. (Perception is reality. Large organizations always prepare a worst-case scenario, something that may be furthest from the activists’ minds. The upshot is that the organization will expend enormous time and energy, creating in its own collective mind the direst of conclusions. The possibilities can easily poison the mind and result in demoralization.)
  • RULE 10: “If you push a negative hard enough, it will push through and become a positive.” Violence from the other side can win the public to your side because the public sympathizes with the underdog. (Unions used this tactic. Peaceful [albeit loud] demonstrations during the heyday of unions in the early to mid-20th Century incurred management’s wrath, often in the form of violence that eventually brought public sympathy to their side.)
  • RULE 11: “The price of a successful attack is a constructive alternative.” Never let the enemy score points because you’re caught without a solution to the problem. (Old saw: If you’re not part of the solution, you’re part of the problem. Activist organizations have an agenda, and their strategy is to hold a place at the table, to be given a forum to wield their power. So, they have to have a compromise solution.)
  • RULE 12: Pick the target, freeze it, personalize it, and polarize it.” Cut off the support network and isolate the target from sympathy. Go after people and not institutions; people hurt faster than institutions. (This is cruel, but very effective. Direct, personalized criticism and ridicule works.)

 

About the author

Frank Dux

Frank William Dux (born 1956) is a martial artist and fight choreographer. Dux established his own school of ninjutsu in 1975, called "Dux Ryu Ninjutsu". An article about his exploits, which appeared in Black Belt in 1980, was the eventual inspiration for the 1988 film Bloodsport starring Jean-Claude Van Damme.

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